One of the new players decided to roll a Gnome Druid. Looking around for any suitable miniatures, I eventually came across a Dwarf Sorcerer that, despite the obvious size and build differences, would fit the bill. Another Wizkids miniature, this one is part of the Pathfinder Deep Cuts line.
I recently moved country and had to leave my players behind. Luckily, one of them took up the mantle of DM and the adventure continues. But I couldn’t leave them to play with bottle caps and markers, now, could I? Enter the new Wizkids line of unpainted minis.
The campaign I was running needed bigger drakes. I had been sparingly using the the Ambush Drake monster, but an unpainted miniature did not really instill the fear into my players the way such a beast should. Time to remedy that.
Yet another mini I painted for one of the players in my campaign. This one has a bit of modding work to better portray the character: he is supposed to commune with the Wolf spirit, so I wanted him holding a canine skull. It… sort of worked?
Today I return to an old behemoth that has been sitting on the shelf for far too long. I said I was not going to leave him looking like he got taken over by some radioactive green entity, and I am about to remedy that.
The Lizardmen have been happily sitting (standing?) in their new bases for a while now, and it’s about time I show them some love by touching up the mechanical, soulless factory paint job.
What do you do when you need to paint a miniature for a Player Character and you have about two hours to do it? Well, you roll up your sleeves and do your darndest to put a decent job on the table that won’t completely embarass you or the player and you keep on chucking dice.