Today I return to an old behemoth that has been sitting on the shelf for far too long. I said I was not going to leave him looking like he got taken over by some radioactive green entity, and I am about to remedy that.
The Lizardmen have been happily sitting (standing?) in their new bases for a while now, and it’s about time I show them some love by touching up the mechanical, soulless factory paint job.
What do you do when you need to paint a miniature for a Player Character and you have about two hours to do it? Well, you roll up your sleeves and do your darndest to put a decent job on the table that won’t completely embarass you or the player and you keep on chucking dice.
I finally got around to actually painting the bard conversion I built last week. With the next session being on Thursday, I have a lot of miniatures to prep and it was nice to start it off with something that I could actually get done to completion and appreciate the results.
The second chapter of the campaign I am aiming to run is heavily populated by dragonkind and all manner of reptiles. As such, it was a pleasant surprise to unbox my copy of Legend of Drizzt and finding three unpainted, green plastic Hunting Drakes. These have a great scaly texture, and it wasn’t long before I was putting paint on one of them.
About time I gave Radgar Virescale (yes, that’s his name in the campaign) a base on which to stand, overlooking his vast Kobold and Cultist army.